Rumors and Quest Leads
The rumors and quest hooks oracle delivers a rumor with its degree of truth. Roll a d100 to learn what is being said and whether it is true. It spawns quests out of ordinary conversations. The fuel of a sandbox solo RPG.
How to use it
Roll a d100. Match the result to the “Die” column of the table below and read the matching row. When an entry covers a range (e.g. 4–7), any result in that span gives the same result.
Full results table
| Die | Result | Truth |
|---|---|---|
| 1 | Hidden treasure in nearby ruins | Truth : Partially true (5-7) |
| 2 | Local noble involved in secret cult | Truth : Entirely false (1-3) |
| 3 | Mysterious disappearances in the region | Truth : Entirely true (8-10) |
| 4 | Legendary creature recently spotted | Truth : Exaggeration of a real fact (4-6) |
| 5 | Imminent conflict between factions | Truth : Entirely true (8-10) |
| 6 | Merchant selling cursed objects | Truth : Partially true (5-7) |
| 7 | Omen announcing a disaster | Truth : Erroneous interpretation (2-4) |
| 8 | Secret passage to another realm | Truth : Outdated information (3-5) |
| 9 | Assassination plot in preparation | Truth : Entirely true (8-10) |
| 10 | Mysterious illness spreading | Truth : Partially true (5-7) |
| 11 | Lost expedition with powerful artifact | Truth : Outdated information (3-5) |
| 12 | Revolt in preparation against authorities | Truth : Exaggeration of a real fact (4-6) |
| 13 | Wizard seeking assistants | Truth : Entirely true (8-10) |
| 14 | Ghosts haunting a specific place | Truth : Partially true (5-7) |
| 15 | Ghost ship spotted offshore | Truth : Entirely false (1-3) |
| 16 | Cult actively recruiting in the shadows | Truth : Partially true (5-7) |
| 17 | Hidden heir of a noble lineage | Truth : Entirely true (8-10) |
| 18 | Presence of spies from neighboring kingdom | Truth : Exaggeration of a real fact (4-6) |
| 19 | Collapsed mine with intact riches | Truth : Outdated information (3-5) |
| 20 | Portal to another plane discovered | Truth : Entirely false (1-3) |
| 21 | An ancient pact sealed beneath the city | Truth : Partially true (5-7) |
| 22 | A monster that devours travelers at night | Truth : Exaggeration of a real fact (4-6) |
| 23 | A magical spring that restores youth | Truth : Entirely false (1-3) |
| 24 | A merchant who spies for a king | Truth : Entirely true (8-10) |
| 25 | Secret tunnels linking the taverns | Truth : Partially true (5-7) |
| 26 | A curse striking a noble family | Truth : Partially true (5-7) |
| 27 | A sunken treasure at the bottom of a lake | Truth : Outdated information (3-5) |
| 28 | A child born with the gift of prophecy | Truth : Entirely true (8-10) |
| 29 | A cult that sacrifices animals | Truth : Exaggeration of a real fact (4-6) |
| 30 | A hidden library beneath a monastery | Truth : Partially true (5-7) |
| 31 | Werewolves in the nearby forest | Truth : Entirely false (1-3) |
| 32 | A general preparing a coup | Truth : Entirely true (8-10) |
| 33 | A witch who kidnaps children | Truth : Erroneous interpretation (2-4) |
| 34 | A bridge that collapses every night | Truth : Exaggeration of a real fact (4-6) |
| 35 | An artifact that speaks to its bearer | Truth : Partially true (5-7) |
| 36 | A neighboring town destroyed by a plague | Truth : Outdated information (3-5) |
| 37 | An alchemist turning lead into gold | Truth : Entirely false (1-3) |
| 38 | Chimneys that hide passages | Truth : Entirely true (8-10) |
| 39 | A dragon sleeping beneath the mountain | Truth : Partially true (5-7) |
| 40 | A traitor among the king's guards | Truth : Entirely true (8-10) |
| 41 | A relic capable of raising an army | Truth : Exaggeration of a real fact (4-6) |
| 42 | A river that starts to boil | Truth : Outdated information (3-5) |
| 43 | Spirits haunting the old church | Truth : Partially true (5-7) |
| 44 | A treasure left by pirates | Truth : Entirely false (1-3) |
| 45 | A mage who sold his soul | Truth : Entirely true (8-10) |
| 46 | A beast that devours the herds | Truth : Exaggeration of a real fact (4-6) |
| 47 | A prophecy announcing the end of a reign | Truth : Erroneous interpretation (2-4) |
| 48 | Smugglers using an ancient network | Truth : Partially true (5-7) |
| 49 | A queen secretly replaced by an impostor | Truth : Entirely false (1-3) |
| 50 | A mine full of rare iron | Truth : Outdated information (3-5) |
| 51 | A corrupted order of knights | Truth : Partially true (5-7) |
| 52 | A potion that makes one invincible | Truth : Entirely false (1-3) |
| 53 | Wreckers lighting false fires | Truth : Entirely true (8-10) |
| 54 | A place where time stands still | Truth : Exaggeration of a real fact (4-6) |
| 55 | A creature guarding a bridge | Truth : Partially true (5-7) |
| 56 | A dying king with no heir | Truth : Entirely true (8-10) |
| 57 | A labyrinth filled with deadly traps | Truth : Outdated information (3-5) |
| 58 | An object capable of granting a wish | Truth : Entirely false (1-3) |
| 59 | Nightmares shared by an entire village | Truth : Partially true (5-7) |
| 60 | A spy disguised as a beggar | Truth : Exaggeration of a real fact (4-6) |
| 61 | An army marching in the fog | Truth : Erroneous interpretation (2-4) |
| 62 | A bottomless well that murmurs | Truth : Partially true (5-7) |
| 63 | A suspected assassins' guild | Truth : Entirely true (8-10) |
| 64 | A merchant ship vanished without a trace | Truth : Outdated information (3-5) |
| 65 | A forest from which none return | Truth : Exaggeration of a real fact (4-6) |
| 66 | A sage able to read thoughts | Truth : Entirely false (1-3) |
| 67 | Giant rats in the sewers | Truth : Partially true (5-7) |
| 68 | An artifact stolen from a deity | Truth : Entirely true (8-10) |
| 69 | A secret marriage between two rival families | Truth : Entirely true (8-10) |
| 70 | A storm that never stops in the north | Truth : Exaggeration of a real fact (4-6) |
| 71 | A whole village that disappeared | Truth : Erroneous interpretation (2-4) |
| 72 | Statues that weep at night | Truth : Partially true (5-7) |
| 73 | A pact with a demon left unfinished | Truth : Outdated information (3-5) |
| 74 | A library forbidden by the Church | Truth : Entirely true (8-10) |
| 75 | An alchemist hidden in the hills | Truth : Partially true (5-7) |
| 76 | A bridge built by giants | Truth : Entirely false (1-3) |
| 77 | A famine caused by sabotage | Truth : Exaggeration of a real fact (4-6) |
| 78 | A treasure hidden inside a statue | Truth : Entirely true (8-10) |
| 79 | Pilgrims who never age | Truth : Erroneous interpretation (2-4) |
| 80 | A weapon forged in dragon's blood | Truth : Entirely false (1-3) |
| 81 | A black market of magical artifacts | Truth : Partially true (5-7) |
| 82 | A city lost in the mists | Truth : Outdated information (3-5) |
| 83 | A spirit offering pacts | Truth : Partially true (5-7) |
| 84 | A family cursed for centuries | Truth : Entirely true (8-10) |
| 85 | Ruins that reappear at night | Truth : Entirely false (1-3) |
| 86 | An oracle hidden in a cave | Truth : Exaggeration of a real fact (4-6) |
| 87 | A poison with no known antidote | Truth : Partially true (5-7) |
| 88 | A brotherhood of elusive thieves | Truth : Entirely true (8-10) |
| 89 | A monster that loves well-behaved children | Truth : Erroneous interpretation (2-4) |
| 90 | A city floating above the clouds | Truth : Outdated information (3-5) |
| 91 | A trial rigged by a powerful family | Truth : Entirely true (8-10) |
| 92 | A fountain of youth guarded by an order | Truth : Entirely false (1-3) |
| 93 | A black rider announcing the dead | Truth : Exaggeration of a real fact (4-6) |
| 94 | A map leading to a treasure island | Truth : Partially true (5-7) |
| 95 | A scholar able to raise the dead | Truth : Erroneous interpretation (2-4) |
| 96 | A merchant guild fixing prices by magic | Truth : Partially true (5-7) |
| 97 | A smugglers' jetty on the coast | Truth : Entirely true (8-10) |
| 98 | A giant imprisoned in a glacier | Truth : Outdated information (3-5) |
| 99 | An epidemic caused by well water | Truth : Partially true (5-7) |
| 100 | A knight who betrayed his king | Truth : Entirely true (8-10) |
Frequently asked questions
What is the “Rumors and Quest Leads” oracle in IMAGINARIUM?
Rumors and Quest Leads is a d100 oracle from the IMAGINARIUM generator, made for solo RPG. The table above lists all 100 entries, each giving a result to read after the roll.
How do you use the “Rumors and Quest Leads” oracle?
Roll the listed die (d100), match the result to the “Die” column, then read the matching row. If the result falls in a range (e.g. 1), use the associated entry.
Do you need a Game Master to use this oracle?
No. IMAGINARIUM oracles are built for solo play, but work just as well in a group when the GM wants to improvise.
Is the “Rumors and Quest Leads” generator free?
Yes, the “Rumors and Quest Leads” generator and table are completely free, bilingual (FR/EN) and require no signup, on imaginarium.jnk.ovh.