IMAGINARIUM

Oracle Cards

Bestiary

The bestiary oracle presents a creature with its danger level and behavior. Roll a d100 to learn what the heroes face or meet. Each entry gives enough to improvise a fight or an encounter. Combine it with the action oracle for tactics.

How to use it

Roll a d100. Match the result to the “Die” column of the table below and read the matching row. When an entry covers a range (e.g. 4–7), any result in that span gives the same result.

Full results table

Full table: 100 entries
Die Result Danger Behavior
1 Giant wolf Danger : Moderate Behavior : Pack hunter, territorial
2 Stone golem Danger : High Behavior : Relentless guardian, follows precise orders
3 Harpy Danger : Moderate Behavior : Lures prey with songs, attacks in groups
4 Acid slime Danger : Low Behavior : Absorbs and dissolves everything in its path
5 Juvenile dragon Danger : Very high Behavior : Arrogant, territorial, collects treasures
6 Specter Danger : Moderate Behavior : Haunts a specific place, seeks vengeance
7 Giant spider Danger : Moderate Behavior : Weaves traps, paralyzes its prey
8 Elemental Danger : High Behavior : Primordial force, little intelligence but great power
9 Basilisk Danger : Very high Behavior : Solitary, petrifies with its gaze
10 Goblin Danger : Low Behavior : Cowardly individually, dangerous in groups
11 Unicorn Danger : Low Behavior : Noble and proud, protects forests
12 Troll Danger : High Behavior : Rapid regeneration, brutal and hungry
13 Succubus/Incubus Danger : Moderate Behavior : Seductive, manipulator of emotions
14 Minotaur Danger : High Behavior : Labyrinth guardian, brutal in combat
15 Chimera Danger : Very high Behavior : Aggressive hybrid, multiple attacks
16 Banshee Danger : Moderate Behavior : Death omen, paralyzing cry
17 Hill giant Danger : High Behavior : Solitary, territorial, throws rocks
18 Doppelganger Danger : Moderate Behavior : Infiltrates groups by copying appearances
19 Manticore Danger : Very high Behavior : Intelligent predator, hunts at a distance with its spines
20 Kraken Danger : Legendary Behavior : Controls waters, can sink entire ships
21 Griffon Danger : High Behavior : Half-eagle, half-lion, dives on prey from the air
22 Wyvern Danger : High Behavior : Dragon with no forelegs, venom in its tail
23 Ogre Danger : High Behavior : Brutal and voracious, ambushes on roads
24 Gnoll Danger : Moderate Behavior : Hyena humanoid, plunders in packs
25 Siren Danger : Moderate Behavior : Charms sailors with its song to drown them
26 Cockatrice Danger : Moderate Behavior : Petrifies with its breath, aggressive if disturbed
27 Gargoyle Danger : Moderate Behavior : Still as stone, animates to attack
28 Werewolf Danger : High Behavior : Transforms on full moon nights, uncontrollable
29 Vampire Danger : Very high Behavior : Feeds on blood, fears sun and holy water
30 Zombie Danger : Low Behavior : Slow and mindless, advances until it falls
31 Skeleton Danger : Low Behavior : Guard animated by necromancy, obeys without fear
32 Ghoul Danger : Moderate Behavior : Prowls graveyards, devours corpses
33 Ghast Danger : Moderate Behavior : Steals the dead to devour them, hates light
34 Cave stalker Danger : High Behavior : Hunts in the dark, guided by sound
35 Sand worm Danger : Very high Behavior : Swallows prey under the sand, erupts without warning
36 Giant scorpion Danger : Moderate Behavior : Paralyzing venom, strikes with its tail
37 Phase spider Danger : High Behavior : Teleports between planes to surprise
38 Xorn Danger : High Behavior : Feeds on gemstones, moves through rock
39 Iron golem Danger : High Behavior : Massive and tireless, immune to most weapons
40 Flesh golem Danger : Very high Behavior : Stitched from limbs, obeys its creator
41 Fallen angel Danger : Legendary Behavior : Corrupted celestial power, judges mortals
42 Lesser demon Danger : High Behavior : Sows chaos, offers deceptive pacts
43 Imp Danger : Low Behavior : Spies and plays tricks, flees at the first danger
44 Tempter demon Danger : Very high Behavior : Corrupts through desire and illusions
45 Ancient dragon Danger : Legendary Behavior : Masters magic and flames, rules a vast territory
46 Ice dragon Danger : Very high Behavior : Freezing breath, lives in snowy peaks
47 Phoenix Danger : Very high Behavior : Reborn from its ashes, bound to fire and rebirth
48 Sea wyrm Danger : Very high Behavior : Colossal sea serpent, sinks ships
49 Naga Danger : High Behavior : Wise serpent, guards ancient temples
50 Lich Danger : Legendary Behavior : Undead sorcerer, phylactery holding its soul
51 Revenant Danger : High Behavior : Raised by vengeance, unstoppable before its goal
52 Shadow creature Danger : High Behavior : Creates undead, flees bright light
53 Fire elemental Danger : High Behavior : Engulfs and burns everything in its path
54 Water elemental Danger : High Behavior : Floods its enemies, changes shape
55 Earth elemental Danger : High Behavior : Slow but crushing, triggers quakes
56 Air elemental Danger : High Behavior : Elusive, strikes in a whirlwind
57 Djinn Danger : Very high Behavior : Grants wishes with cunning and literalness
58 Fairy Danger : Low Behavior : Mischievous and curious, punishes the rude
59 Pixie Danger : Low Behavior : Naturally invisible, mischievous illusionist
60 Dryad Danger : Moderate Behavior : Bound to her tree, protects the forest through charm and magic
61 Centaur Danger : Moderate Behavior : Tribal and fierce, fearsome archer
62 Satyr Danger : Low Behavior : Reveler, draws travelers into endless dances
63 Cyclops Danger : High Behavior : Hurls huge rocks, poor eyesight
64 Cave troll Danger : High Behavior : Regenerates unless burned, very hungry
65 Yeti Danger : High Behavior : Snow creature, attacks by surprise
66 Wendigo Danger : Very high Behavior : Spirit of famine, drives to cannibalism
67 Mimic Danger : Moderate Behavior : Poses as an object, attacks by surprise
68 Gelatinous cube Danger : Moderate Behavior : Dissolves matter, moves slowly
69 Owlbear Danger : High Behavior : Fierce hybrid, defends its territory
70 Hell boar Danger : Moderate Behavior : Charges blindly, flames on its back
71 Hippogriff Danger : Moderate Behavior : Proud mount, trainable with patience
72 Pegasus Danger : Low Behavior : Wary winged horse, only the pure may ride it
73 Cerberus Danger : High Behavior : Three-headed dog, guards the gates of hell
74 Hydra Danger : Very high Behavior : Two heads grow for each one cut
75 Gorgon Danger : Very high Behavior : Hair of snakes, petrifies those who look
76 Storm harpy Danger : Moderate Behavior : Brings storms, abducts travelers
77 Stirge Danger : Low Behavior : Small winged creature that drinks blood at night
78 Wererat Danger : Moderate Behavior : Contagious rat-man, lives in city sewers
79 Hellhound Danger : High Behavior : Hound of hell, fiery breath, tracks relentlessly
80 Black knight Danger : High Behavior : Armored specter, haunts battlefields
81 Mud elemental Danger : Moderate Behavior : Engulfs and suffocates, hard to wound
82 Royal slime Danger : Low Behavior : Splits when struck, clogs passages
83 Purple worm Danger : Legendary Behavior : Colossal worm of the depths, swallows a whole village
84 Behir Danger : Very high Behavior : Many-legged reptile, spits lightning
85 Roc Danger : Very high Behavior : Giant bird, carries elephants in its talons
86 Giant snake Danger : Moderate Behavior : Constrictor, swallows its prey whole
87 Colossal crab Danger : High Behavior : Claws able to crush a boat
88 Abyssal piranha Danger : Low Behavior : Moves in a devouring swarm
89 Animated guardian Danger : Moderate Behavior : Empty armor animated by magic, guards a place
90 Living scarecrow Danger : Low Behavior : Terrifies and smothers, animated by a curse
91 Nymph Danger : Low Behavior : Spirit of a spring, seduces then drowns intruders
92 Reaper Danger : Very high Behavior : Hooded creature that harvests souls
93 Shadow lord Danger : Legendary Behavior : Entity of darkness that corrupts the living
94 Clay golem Danger : Moderate Behavior : Simple protector, obeys a command word
95 Giant mantis Danger : Moderate Behavior : Ambushes motionless then strikes swiftly
96 Couatl Danger : High Behavior : Benevolent winged serpent, guards sacred treasures
97 Giant seahorse Danger : Moderate Behavior : Sea mount, coils and drags into the depths
98 Lightning elemental Danger : Very high Behavior : Lightning speed, strikes in electric arcs
99 Nightmare Danger : Legendary Behavior : Fiery demonic horse of nightmares
100 Titan Danger : Legendary Behavior : Primordial giant, strength able to raze cities

Frequently asked questions

What is the “Bestiary” oracle in IMAGINARIUM?

Bestiary is a d100 oracle from the IMAGINARIUM generator, made for solo RPG. The table above lists all 100 entries, each giving a result to read after the roll.

How do you use the “Bestiary” oracle?

Roll the listed die (d100), match the result to the “Die” column, then read the matching row. If the result falls in a range (e.g. 1), use the associated entry.

Do you need a Game Master to use this oracle?

No. IMAGINARIUM oracles are built for solo play, but work just as well in a group when the GM wants to improvise.

Is the “Bestiary” generator free?

Yes, the “Bestiary” generator and table are completely free, bilingual (FR/EN) and require no signup, on imaginarium.jnk.ovh.

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