Non-Player Characters
The NPC oracle creates a non-player character with an attitude and a motivation. Roll a d100 to instantly know who you meet and why. Improvise believable interactions with zero prep. Essential to fill a village or tavern in solo play.
How to use it
Roll a d100. Match the result to the “Die” column of the table below and read the matching row. When an entry covers a range (e.g. 4–7), any result in that span gives the same result.
Full results table
| Die | Result | Attitude | Motivation |
|---|---|---|---|
| 1 | Traveling merchant | Attitude : Friendly and talkative | Motivation : Making an honest living |
| 2 | Local guard | Attitude : Strict but fair | Motivation : Maintaining order |
| 3 | Old sage | Attitude : Enigmatic | Motivation : Passing on ancient knowledge |
| 4 | Curious child | Attitude : Innocent and persistent | Motivation : Discovering the world |
| 5 | Fallen noble | Attitude : Bitter but dignified | Motivation : Regaining lost status |
| 6 | Bounty hunter | Attitude : Calculating | Motivation : Capturing target at all costs |
| 7 | Refugee | Attitude : Wary and desperate | Motivation : Finding a safe place |
| 8 | Talented artisan | Attitude : Perfectionist | Motivation : Creating a masterpiece |
| 9 | Eccentric scholar | Attitude : Distracted and passionate | Motivation : Solving an intellectual enigma |
| 10 | Devoted priest/priestess | Attitude : Serene and convincing | Motivation : Serving their deity |
| 11 | Rival adventurer | Attitude : Competitive but honorable | Motivation : Proving their worth |
| 12 | Smuggler | Attitude : Charming and evasive | Motivation : Profiting by circumventing laws |
| 13 | Hermit | Attitude : Reclusive and direct | Motivation : Seeking peace and solitude |
| 14 | Traumatized survivor | Attitude : Paranoid | Motivation : Preventing past from repeating |
| 15 | Itinerant artist | Attitude : Expressive and dramatic | Motivation : Creating beauty and gaining recognition |
| 16 | Spy | Attitude : Observant and discreet | Motivation : Collecting sensitive information |
| 17 | Healer | Attitude : Compassionate and tired | Motivation : Alleviating others' suffering |
| 18 | Clan leader | Attitude : Authoritarian but protective | Motivation : Ensuring prosperity of their people |
| 19 | Oracle or prophet | Attitude : Detached and mysterious | Motivation : Guiding others toward inevitable destiny |
| 20 | Non-human intelligent creature | Attitude : Misunderstood | Motivation : Goals foreign to human understanding |
| 21 | Chef | Attitude : Warm and demanding | Motivation : Feeding and delighting their own |
| 22 | Ship captain | Attitude : Gruff but loyal | Motivation : Making every voyage profitable |
| 23 | Cartographer | Attitude : Methodical and dreamy | Motivation : Mapping unknown lands |
| 24 | Gravedigger | Attitude : Taciturn and respectful | Motivation : Giving the dead a decent burial |
| 25 | Weapons master | Attitude : Stern and patient | Motivation : Training worthy fighters |
| 26 | Minstrel | Attitude : Cheerful and curious | Motivation : Telling memorable stories |
| 27 | Astronomer | Attitude : Contemplative and obsessive | Motivation : Unlocking the secrets of the sky |
| 28 | Corrupt customs officer | Attitude : Falsely amiable | Motivation : Padding their own pockets |
| 29 | Tomb robber | Attitude : Nervous and greedy | Motivation : Growing rich off the dead |
| 30 | Lone shepherd | Attitude : Peaceful and wary | Motivation : Protecting their flock |
| 31 | Slave trader | Attitude : Cold and calculating | Motivation : Maximizing their profits |
| 32 | Cavern prophet | Attitude : Visionary and feverish | Motivation : Warning of an imminent catastrophe |
| 33 | Renowned blacksmith | Attitude : Proud and gruff | Motivation : Forging the perfect weapon |
| 34 | Innkeeper | Attitude : Talkative and welcoming | Motivation : Knowing every rumor in the land |
| 35 | Retired assassin | Attitude : Cautious and discreet | Motivation : Living in peace away from the past |
| 36 | Castaway | Attitude : Exhausted and wary | Motivation : Getting back home |
| 37 | Wandering priest | Attitude : Kind and tenacious | Motivation : Bringing aid to lost souls |
| 38 | Monster hunter | Attitude : Merciless and methodical | Motivation : Eradicating harmful creatures |
| 39 | Librarian | Attitude : Particular | Motivation : Preserving ancient knowledge |
| 40 | Alchemist | Attitude : Eccentric and wary | Motivation : Unlocking the secret of transmutation |
| 41 | Mercenary captain | Attitude : Pragmatic and hard | Motivation : Paying their men and surviving |
| 42 | Traveling dancer | Attitude : Alluring and secretive | Motivation : Fleeing a burdensome past |
| 43 | Bodyguard | Attitude : Silent and watchful | Motivation : Protecting their employer |
| 44 | Old soldier | Attitude : Nostalgic and bitter | Motivation : Forgetting the horrors of war |
| 45 | Repentant thief | Attitude : Nervous and sincere | Motivation : Turning their life around |
| 46 | Diplomat | Attitude : Skillful and patient | Motivation : Averting a bloody conflict |
| 47 | Street urchin | Attitude : Resourceful and insolent | Motivation : Surviving one more day |
| 48 | Marsh witch | Attitude : Mysterious and cunning | Motivation : Protecting their domain |
| 49 | Midwife | Attitude : Warm and pragmatic | Motivation : Guiding new life into the world |
| 50 | Relic dealer | Attitude : Commercial and demanding | Motivation : Tracking down the genuine sacred object |
| 51 | Caravan leader | Attitude : Cautious and experienced | Motivation : Crossing without losing a single person |
| 52 | Resentful settler | Attitude : Suspicious | Motivation : Defending their land against all |
| 53 | Inventor | Attitude : Distracted and enthusiastic | Motivation : Revolutionizing the world |
| 54 | Beast tamer | Attitude : Patient and calm | Motivation : Taming a legendary creature |
| 55 | Highwayman | Attitude : Threatening and unpredictable | Motivation : Robbing travelers |
| 56 | Investigator | Attitude : Methodical and stubborn | Motivation : Solving an impossible case |
| 57 | Heretic | Attitude : Passionate and dangerous | Motivation : Overturning the established order |
| 58 | Tribal shaman | Attitude : Visionary and respectful | Motivation : Honoring the spirits |
| 59 | Chronicler | Attitude : Curious and talkative | Motivation : Recording the true history |
| 60 | Enigmatic beggar | Attitude : Humble and observant | Motivation : Being left alone |
| 61 | Field surgeon | Attitude : Blunt and pragmatic | Motivation : Saving what can be saved |
| 62 | Elixir peddler | Attitude : Theatrical and boastful | Motivation : Making a fortune from dubious remedies |
| 63 | Mad hermit | Attitude : Delirious and unpredictable | Motivation : Understanding a hidden truth |
| 64 | Displaced noble | Attitude : Refined and haughty | Motivation : Regaining their court and titles |
| 65 | Superstitious fisherman | Attitude : Simple and anxious | Motivation : Returning safe and sound |
| 66 | Scout | Attitude : Sharp and wary | Motivation : Spotting dangers first |
| 67 | Puppeteer | Attitude : Playful and observant | Motivation : Manipulating crowds at will |
| 68 | Money lender | Attitude : Honey-tongued and cold | Motivation : Collecting every last debt |
| 69 | Beggar prophet | Attitude : Serene and enigmatic | Motivation : Convincing the unbelievers |
| 70 | Loyal servant | Attitude : Self-effacing and devoted | Motivation : Serving their household to the end |
| 71 | Star gladiator | Attitude : Proud and charismatic | Motivation : Winning freedom in the arena |
| 72 | Cattle thief | Attitude : Roguish and carefree | Motivation : Evading the authorities |
| 73 | Creature breeder | Attitude : Fatherly and worried | Motivation : Saving their herd |
| 74 | Traveling judge | Attitude : Fair and inflexible | Motivation : Dispensing justice everywhere |
| 75 | Cloth merchant | Attitude : Talkative and cunning | Motivation : Selling their finest piece |
| 76 | Forest ranger | Attitude : Sturdy and discreet | Motivation : Protecting the forest from poachers |
| 77 | Tavern croupier | Attitude : Lucky and talkative | Motivation : Attracting wealthy clients |
| 78 | Treasure hunter | Attitude : Bold and greedy | Motivation : Finding the lost fortune |
| 79 | Royal archivist | Attitude : Dusty and precise | Motivation : Cataloging forgotten knowledge |
| 80 | Gold panner | Attitude : Patient and solitary | Motivation : Finding the nugget that changes everything |
| 81 | Lighthouse keeper | Attitude : Solitary and dreamy | Motivation : Watching over sailors |
| 82 | Guild negotiator | Attitude : Elegant and devious | Motivation : Signing the best possible contract |
| 83 | Discreet poisoner | Attitude : Polite and unsettling | Motivation : Eliminating a target without a trace |
| 84 | Court bard | Attitude : Polite and mocking | Motivation : Winning the favor of a patron |
| 85 | Relic smuggler | Attitude : Bold and evasive | Motivation : Moving forbidden goods |
| 86 | Spymaster | Attitude : Calculating and patient | Motivation : Weaving a network of informants |
| 87 | Plague doctor | Attitude : Resigned and brave | Motivation : Halting an epidemic |
| 88 | Rebel leader | Attitude : Charismatic and hard | Motivation : Toppling a tyrant |
| 89 | Border guard | Attitude : Suspicious and loyal | Motivation : Blocking every intrusion |
| 90 | Fairground con artist | Attitude : Charming and unscrupulous | Motivation : Fleecing the gullible |
| 91 | Renegade scholar | Attitude : Brilliant and arrogant | Motivation : Proving official magic wrong |
| 92 | Grieving widow | Attitude : Dignified and secretive | Motivation : Avenging her husband |
| 93 | Letteried vagrant | Attitude : Humble and learned | Motivation : Finding a patron for their talents |
| 94 | Illusionist | Attitude : Theatrical and teasing | Motivation : Amazing and deceiving |
| 95 | Apothecary | Attitude : Meticulous and wary | Motivation : Compounding a miracle cure |
| 96 | War gravedigger | Attitude : Hardened and silent | Motivation : Burying the dead and going home |
| 97 | Camp cook | Attitude : Grumbling and generous | Motivation : Feeding an army |
| 98 | Mounted messenger | Attitude : Quick and reliable | Motivation : Delivering the missive on time |
| 99 | Market fortune-teller | Attitude : Colorful and cunning | Motivation : Living off clients' credulity |
| 100 | Polar explorer | Attitude : Hardened and visionary | Motivation : Reaching an unknown land |
Frequently asked questions
What is the “Non-Player Characters” oracle in IMAGINARIUM?
Non-Player Characters is a d100 oracle from the IMAGINARIUM generator, made for solo RPG. The table above lists all 100 entries, each giving a result to read after the roll.
How do you use the “Non-Player Characters” oracle?
Roll the listed die (d100), match the result to the “Die” column, then read the matching row. If the result falls in a range (e.g. 1), use the associated entry.
Do you need a Game Master to use this oracle?
No. IMAGINARIUM oracles are built for solo play, but work just as well in a group when the GM wants to improvise.
Is the “Non-Player Characters” generator free?
Yes, the “Non-Player Characters” generator and table are completely free, bilingual (FR/EN) and require no signup, on imaginarium.jnk.ovh.